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 October Updates 
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Joined: Fri May 30, 2008 3:06 pm
Posts: 1245
Location: Austin, TX
Post October Updates
10.16.09

Fixed a couple small bugs with item popups not going away
Added "Gamble for 50 items at once" link (10k coin each item)
Gamble price for a single item gamble is now 15k
Added Wish count to Character Select screen
"Buy a Round" button moved to the left (away from the Send button)
Fixed a bug where it was possible to join a guild when you weren't invited by that guild member
Equipping/Unequipping/Changing Stats will now revalidate all equipped items to make sure they satisfy the requirements

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Fri Oct 16, 2009 3:13 pm
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Joined: Fri May 30, 2008 3:06 pm
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Location: Austin, TX
Post Re: October Updates
Some login fixes for some players
Shell madness is officially over

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Sat Oct 17, 2009 2:01 pm
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Joined: Sun Jan 04, 2009 3:02 pm
Posts: 549
Location: Clinton, New York, USA
Post Re: October Updates
Aaron...

I love you. :]

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Sun Oct 18, 2009 4:09 am
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Post Re: October Updates
10/22/09

Mostly admin tools.
Giving an item from the guild vault will now record the item's rarity

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Thu Oct 22, 2009 4:14 pm
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Joined: Fri May 30, 2008 3:06 pm
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Post 10.25.09
Fixed a bug where it was possible to get a battle cooldown timer after a win/claim
Switching toons no longer stacks a 30 second cooldown to your battle timer. It now just has a flat 20 cooldown after loading.

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Sun Oct 25, 2009 6:11 pm
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Joined: Fri May 30, 2008 3:06 pm
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Location: Austin, TX
Post Re: October Updates
Happy 1 year Anniversary DoH! :mrgreen:

Stat requirements on items are lowered quite a bit. We need to find a balance here.
Level requirements raised slightly on T3/T4/T5 items
Unequipping items with a full inventory will now try to place them on the mule or in storage
Level requirements for FvF conquering/battling have changed. Now your "level" will be decided by:
Your PvE level if your PvP level is lower.
The average of your PvE + PvP level, if your PvP level is higher.
Examples:
75/1 -> 75
1/75 -> 38
50/40 -> 50
40/50 -> 45

You can only join FvF battles if your "effective fvf level equivalent" is within 7 levels of the area.
This will keep high powered "PvP only" players from dominating low level PvE areas.

Nameless Cavern has a 10% better chance to drop an item after each battle
All areas now have a 20% boost to drop rate if your Faction controls the area.
If your faction controls an area, then item quality rolls will be better. Also chance for better items and enchants is raised.

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Mon Oct 26, 2009 5:42 pm
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Joined: Fri May 30, 2008 3:06 pm
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Location: Austin, TX
Post 10.27.09
Opening keys and gambling from a Location that is controlled by your Faction will result in an item boost.
Conquer nearby location now uses the Effective FvF level instead of PvE level.
You can see your Effective FvF level by hovering over the XP bar (not great placement, but it works)

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Wed Oct 28, 2009 6:18 pm
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Joined: Fri May 30, 2008 3:06 pm
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Location: Austin, TX
Post 10.28.09
Fixed broken /w command (as well as other broken commands)

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Thu Oct 29, 2009 1:28 am
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